Duke Nukem Forever
The boldest hero of them all makes his way to GCN in
a brand new first-person shooter (w/ PC media).
May 29, 2001
Gamers everywhere know the name Duke Nukem. The alien-killing,
girl-getting, cigar-smoking bad-ass is perhaps the most recognizable
digital hero in the business. He has starred in his own series of
videogames across the PC and home platforms. And now he's coming to
Nintendo's next-generation GameCube console courtesy of publisher
Take-Two Interactive. Duke Nukem Forever, as the title is called,
is based directly on the PC first-person shooter of the same name and
will arrive, according to series developer 3D Realms, "when it's
done." For PC owners, it's looking more and more likely to ship in
mid- to late 2002. And if GameCubers are lucky, it'll hit Nintendo's
system around the same time, or shortly afterward.
So what can players expect of Duke's next big offering? More of just
about everything, to be sure. It's bigger, badder and, according to 3D
Realms, all-around better than any other Nukem offering before. That's
certainly a bold claim, as many of the Duke titles have impressed. The
1996 first-person shooter improved upon id Software's Doom with
larger, interactive environments, truly unique weapons and gadgets and a
careful balance of B-movie humor. If everything goes as planned, DNF
will bring it all to the next level.
Features
While concrete details about the PC version of Duke Nukem Forever (and
therefore the GameCube one) are still somewhat scarce, we've been able
to put together the following facts.
- A 3D first-person shooter starring everyone's favorite bad-ass
Duke Nukem
- Duke travels to the city of Las Vegas, Nevada, and surrounding
areas to kick some alien ass
- The hero must save the City of Sin from an evil cyborg determined
to turn regular citizens into flesh-eating zombies
- Nukem can use an arsenal of weapons including a rocket launcher, a
shotgun, a pistol, an automatic, a sniper rifle and his own feet
- Players can travel through large 3D environments with various
vehicles including a motorcycle, a "Hummer," a jet ski, a
donkey, a mine cart, and a jet fighter of some sort, among others
- The game features extremely interactive environments allowing Duke
to eat foods from vending machines, shoot holes through walls and
glass, break through barriers and explode objects
- An advanced 3D engine allows for real-time lighting effects, a
spectacular particle system, facial animations and lip-synched
speech, and more
- Plus, and perhaps most importantly to the Nukem faithful -- a
whole lot of blood, guts, cussing, one-liners and yes, even
strippers
The Story
The setting is Area 51 -- the mysterious military base located on the
outskirts of Nevada. Duke's old nemesis Dr. Proton, a muscle-bound
cyborg who stands almost eight-feet tall, has nuked parts of Las Vegas,
gained control of Area 51 and stolen an alien spacecraft. The evil foe
uses the extraterrestrial ship to contact aliens from around the
universe and align them in his new army. He has also killed and
reanimated various soldiers guarding the top-secret base to make them do
his bidding. It's up to Duke Nukem to swing into action, take back Las
Vegas, dispose of the evil aliens and zombie military guards, save the
women and ultimately restore order to Nevada.
Gameplay
The Duke series has never been about storyline so much as it has raw
action and funny one-liners, so it's no surprise that it's here Duke
Nukem Forever looks to excel. DNF is, like its 1996 PC predecessor, a
first-person shooter. Players control Nukem as he travels through the
underworld of Las Vegas killing alien pig-military -- the only
characters to return from the older shooter -- as well as zombies, and
other still unknown otherworldly baddies. Duke is out only for himself
-- and the women, which of course has always been a trademark of the
franchise, and what makes it so special.
The real difference between Duke Nukem Forever and its granddaddy is
the sheer scale of the first-person shooter. A look at the PC footage of
the game in action shows a fully realized Las Vegas, Nevada, complete
with stretching skyscrapers, flashing lights, signage, cars, and life --
all as far as the eye can see. Duke can, as in other games, explore the
city as he desires, going in and out of buildings, through the streets,
into the desert, inside Area 51, and more. Already it looks incomparably
huge, and as 3D Realms has often been quick to point out, it's not even
finished. Other areas featured include, of course, Area 51, as well as
the Grand Canyon, Hoover Dam, the Vegas strip and parts of Arizonia.
Aiding Duke in his adventures are several vehicles that the hero can
now pilot. Download the video below to see Nukem drive a Harley Davidson
through the streets of Vegas, roll through the city in the back of
gang-car, soar through the skies in a jet fighter, or hobble slowly into
the desert on a donkey. Each "vehicle" -- be it animal or jet
ski, reacts in a complete different, realistic manner, and allows Nukem
access to areas of the game otherwise inaccessible, or too timely to
access in another fashion.
While the first thing players are likely to notice is the grand scale
of the worlds in DNF, 3D Realms has stated repeatedly that is trying to
create a living, breathing environment that is fully interactive for the
game. To that effect Duke can blow holes into walls, shatter out
windows, blow up building areas, destroy doors and video cameras,
obliterate internal objects and more. Furthermore, in keeping with the
realism of exploring such gargantuan environments, Duke can also play
pinball machines he encounters, buy food from vending machines, and fool
around with other contraptions.
Of course, in any Duke game weaponry is integral and DNF is no
different. In this all-new adventure Duke can take out foes with a
truckload of new weapons including, but not limited to a pistol,
automatic, sniper-rifle, rocket launcher, shotgun, laser-gun and his
foot -- he can stop on smaller enemies and splatter their guts onto the
floor. Developer 3D Realms is keeping much of the arsenal in the title
secret still, but players can look forward to a whole cast of new
weapons and such gadgets as a jet-pack and laser trip-wire too.
Graphics and Technology
Duke Nukem Forever runs on a modified version of the Unreal
engine, which any PC first-person shooter fanatic will swear by. This
has allowed 3D Realms much more freedom to realize truly realistic
looking 3D environments on a grand scale. The engine effortlessly spits
out polygons to draw city blocks that seemingly stretch forever with no
loss in texture detail. Characters come to life with picture-esque
facial animations that are synched perfectly with speech, hair that
swings as they bob their heads, eyes that follow gazes, and more. The
particle effects system, meanwhile, boasts impressive explosion effects
with shimmering fire, shattered glass, and blood spilt in every
direction -- just like Duke fans want it. Add in real-time lighting
effects, interactive environments, and a variation in locales unequaled
in any other first-person shooter and you begin to see and understand
why Duke Nukem Forever has been one of the most hotly anticipated titles
over the last couple of years.
Outlook
Duke Nukem Forever has been in development for PC -- well, forever. But
when 3D Realms finally delivers the product unto PC owners the wait will
most likely have been worth it. The title brings the tight play
mechanics and super-cool theme and style of the Nukem series into the
next-generation of 3D first-person shooters. In addition to shooting
everything in sight dead, Duke can fly jets, float jet skis, control
cars, ride donkeys, shoot out environments, interact with realistic
sidekicks and enemies, and all with a visual finesse that's sure to
inspire drool upon FPS fans.
The game will almost certainly hit PC mid-to-late next year. Take-Two
Interactive will, with any luck, make sure GameCube owners receive the
first-person shooter at around the same time. With the power of
Nintendo's hardware, there is no reason why Duke Nukem Forever won't
remain completely intact, with detailed graphics and features
unabridged.
IGNcube will have much more on the GameCube version of Duke Nukem
Forever in the coming months. In the meantime, though, if you'd like to
know what to expect, download the PC teaser video and screenshots below
-- both snapped at the Electronics Entertainment Expo 2001.
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