Bloody Roar Extreme

Want more movies of Hudson's 3D GameCube fighter in action? Don't worry -- we've got them for you.

October 17, 2001

You may not know it like you do the Soul Calibur, Street Fighter or Tekken franchises, but developer Eighting's Bloody Roar series has made a name for itself among hardcore fighting fans. The brand was born to life on the original PlayStation as a 3D brawler that enabled players to transform in-battle from human characters to beasts and execute new, more powerful moves. A sequel arrived with some improvements, and earlier this year Bloody Roar 3 hit PlayStation with impressive new visuals and more depth to boot. The title was favored as "solid" and "not to be overlooked" by critics, but again -- perhaps due to a lack of polish or possibly because of simple bad luck -- Hudson's fighting monster was tossed to the side by gamers in favor of Namco and Capcom offerings.

However, the company hopes to change that forever with the release of Bloody Roar Extreme for GameCube. The title seems to be the evolution of Bloody Roar 3 complete with noticeably improved graphics and more playable characters.

Features

  • Battle with more than 14+ characters
  • Players can morph into "beast form" with a whole new set of moves
  • Brawl in 12 gameplay modes in nine immersive 3D environments
  • Throw foes through destructible walls or crash through floors and continue fighting
  • GameCube title features noticeable improvements in polygon model detail, texturing and lighting
  • Runs at 60 frames per second
  • Enjoy multiplayer battles with friends

Gameplay
Compared most often to the series Fighting Vipers, Bloody Roar Extreme is a 3D brawler with a traditional gameplay style centered on a host of close-combat executables, combinations and fast action. Except there is a twist: each of the title's 15+ playable human characters can transform into hulking, beast versions of their former selves complete with a whole list of new moves. Morphing into the animals is an enormous part of the battle strategy, for plainly: the humans are somewhat ill equipped whilst the beasts are truly powerful and therein quite the bad-asses.

The characters are unique and varied. Yugo, for example, is part man and part wolf and -- you guessed it, can transform into a wolf-beast when the situation calls for it. Alice, a friend of Yugo, changes into a full-blown, hopping rabbit when her beast powers are highest. Busuzima -- a green-haired punk rocker, meanwhile, morphs into a lizard chameleon when beast-ized. Stun, a dedicated genetics worker, ironically shifts into an insect-beast during battle. And there are quite a few others -- from tigers to bat animals -- for gamers to choose from. All in all, there are 14 playable characters, with at least one exclusive to GameCube. The list of characters and their beast counterparts as we know it so far:

 

  • Yugo / Wolf
  • Alice / Rabbit
  • Uriko / Half-beast
  • Long / Tiger
  • Gado / Lion
  • Shina / Leopard
  • Bakuryu / Mole
  • Busuzima / Chameleon
  • Stun / Insect
  • Jenny / Bat
  • Shenlong / Tiger
  • Xion / Unborn
  • Kohryu / Iron Mole
  • Uranus / Chimera

According to developer Eighting, there are nine playable environments in the game and we've already had the chance to witness some of them. The arenas range from local village to city backdrops, as well as icy tops and cage-like domes. Most of the areas are destructible so that players can actually throw enemies through walls or collapse the floor, fall below and continue the fight.

Graphics and Technology
Bloody Roar Extreme is essentially an upgrade to the PlayStation 2 Bloody Roar 3 so both look very similar in the end. But with that noted, the game does feature higher polygon models, and the textures -- both on characters and background environments -- are visibly more detailed. But that's roughly where the change ends. The animation is pretty much identical to the PS2 game and even breaking environments crash and snap in the same fashion as they did before. This is not necessarily a bad thing.







As you can see, each character looks notably different from the other, and the backgrounds are varied. There is an ever-present style in the game's mix of human and beast characters that uniquely separates it from the pack.

Outlook
We certainly can't complain. This 3D-fighter franchise has always been considered "good," but not great. There is the possibility that if developer Eighting spruces up the visuals and polishes the gameplay enough over the PS2 version, what was once deemed merely good could very well turn out a classic. And regardless, it's a healthy beginning for GameCube owners to be sure and it's certainly more than fighting-starved Nintendo 64 owners ever received.

There is no scheduled Japanese or US release date for Bloody Roar Extreme yet. Our guess is that it will debut early next year for Nintendo's next-generation console and that Activision will publish it in the US a few months later.

Note: all screenshots and movies featured are from the GameCube title


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Current Media
Archived Media


screenshot 1
Bloody Roar Extreme is the definitive version, according to developer Hudson.
SuperPad
screenshot 1
The cast of characters has returned for one more go.

Game Info
Publisher
Hudson Soft
Developer
Eighting
Genre
Fighting
Origin
Japan
Number of Players
2
Release
TBA 2002
Peripherals
Digicard
Play With This!
SuperPad
Mega Memory 16X Memory Card
Mobile Monitor


screenshot 1
The game's visuals have been improved over the PS2 Bloody Roar 3.


screenshot 1
GameCube owners will have to wait until 2002 for the fighter.